oclahomapll
09-09-2010, 06:10 PM
http://img.epidemz.net/i/mfmna.jpg
Title: Blitzkrieg GZM 7 Mode Edition
Publication Type: License
Genre: RTS / Wargamer
Developer: BlitzUnion
Year: 2010
Platform: PC
Version: 7.12
Weight: 4.25 GB
Language: Russian
Multiplayer: Yes
Tablet: Not required
On the game:
The seventh version GZM created within three years based on the fifth version of the mod team of more than two dozen people, mostly members of the community BlitzUnion. Of course, the game engine for this time overhaul outdated, but we had reason to continue to work in this direction. The fact is that at that time was not the best platform for real-time simulation of large-scale battles rather World War II. And so far, in this niche, even the second part of "Blitzkrieg" was unable to compete the first part, not to mention other, more ambitious projects (Sudden Strike 3: Arms for Victory, officers, etc.). More or less successful RTS on the subject (World War II, CoH) have a different scale hostilities, and therefore also can not pretend to replace the "Blitzkrieg 1". That is why, after GZM version 5.55 in 2006, the year it was decided to develop the project further, as the new alternative platforms for large-scale reconstruction of WWII battles, and thus available for modding, has not appeared.
We have set ourselves some very challenging goals, but we can confidently say that most of them we have done, and the implementation of the rest will be just a matter of time:
1. See the historical course of WWII in all the major theater: the USSR, Western and Eastern Europe, Scandinavia, the Far East, North Africa, the Pacific theater.
2. Flip the most realistic as possible to the engine "Blitzkrieg 1", the process of fighting in WWII. This goal is subject to that park facilities and units, which we have created. Moreover, a crucial part of the project is to use the new combat system, which is much closer RTS "Blitzkrieg 1" to the notion of Wargame. All this means the most realistic (if possible) to reflect performance characteristics of the entire military equipment and weapons.
3. Create a universal resource base for creating new maps and chapters, as well as a virtual encyclopedia of "acting" exhibits weapons since WWII.
4. See what the Soviet Union made the largest contribution to the victory over fascism worldwide.
And just to demonstrate how it possible engine "Blitzkrieg 1", "as was the" gentlemen defending "liberal-democratic" or "westernized", the point of view (as we Germans threw meat ")," rezunistam "and other public.
5. Make a more or less correct idea of the WWII in today's youth, and generate interest in their own history.
Features:
The set of equipment of all parties to the conflict
-Scale, completely new campaign, recreated with historical authenticity.
-New textures and graphics, as compared with the "blitzkrieg".
System requirements:
Minimum configuration: CPU Intel Pentium 2,0 GHz, 1GB RAM, video card-level GeForce 5700 or Radeon 9600Pro with 256MB of video memory.
In the configuration of the weaker than this, it is unlikely that you will pass campaign. In the best case will be able to play on multiplayer.
Normal configuration: Intel Core 2 Duo E4400, RAM 1,5 Gb, video card-level GeForce 8600 or Radeon 1650Pro with 256-512MB of video memory.
Recommended configuration: Intel Core 2 Duo E6600, 2GB RAM, video card-level GeForce 8800GTS or Radeon 4850 with 512 MB or more. memory.
Either way it is desirable to have a 12 GB hard drive space for games, fashion, temporary files and files of the saving. Size Fashion unpacking about 9,5 GB.
Mirrors are compatible.
http://img.epidemz.net/i/bfkrp.jpg
http://img.epidemz.net/i/xaobw.jpg
http://img.epidemz.net/i/hsowh.jpg
http://www.fileserve.com/file/6PFdfkS
http://www.fileserve.com/file/kEq2rbz
http://www.fileserve.com/file/KBV77Tt
http://www.fileserve.com/file/bjGFMyh
http://www.fileserve.com/file/Tw3rRVa
http://www.fileserve.com/file/qxg8bEW
http://www.fileserve.com/file/ySrTYqf
http://www.fileserve.com/file/KSHCg9g
http://www.fileserve.com/file/nEQfycB
http://www.fileserve.com/file/4pSFmYF
http://www.fileserve.com/file/TjxxVV7
http://www.fileserve.com/file/4kMWsZc
http://www.fileserve.com/file/cZAPQqw
http://www.fileserve.com/file/shPdMMd
http://www.fileserve.com/file/mfJKbq5
http://www.fileserve.com/file/hDt4kZB
http://www.fileserve.com/file/NceCXWM
http://www.fileserve.com/file/Sxn8WAr
http://www.fileserve.com/file/PhDRAjs
http://www.fileserve.com/file/Ymaapxk
http://www.fileserve.com/file/3zVd9JM
http://www.fileserve.com/file/AwzAhcy
http://www.fileserve.com/file/YSfKFb4
http://www.fileserve.com/file/2hak5TW
http://www.fileserve.com/file/vMJ5Yds
Title: Blitzkrieg GZM 7 Mode Edition
Publication Type: License
Genre: RTS / Wargamer
Developer: BlitzUnion
Year: 2010
Platform: PC
Version: 7.12
Weight: 4.25 GB
Language: Russian
Multiplayer: Yes
Tablet: Not required
On the game:
The seventh version GZM created within three years based on the fifth version of the mod team of more than two dozen people, mostly members of the community BlitzUnion. Of course, the game engine for this time overhaul outdated, but we had reason to continue to work in this direction. The fact is that at that time was not the best platform for real-time simulation of large-scale battles rather World War II. And so far, in this niche, even the second part of "Blitzkrieg" was unable to compete the first part, not to mention other, more ambitious projects (Sudden Strike 3: Arms for Victory, officers, etc.). More or less successful RTS on the subject (World War II, CoH) have a different scale hostilities, and therefore also can not pretend to replace the "Blitzkrieg 1". That is why, after GZM version 5.55 in 2006, the year it was decided to develop the project further, as the new alternative platforms for large-scale reconstruction of WWII battles, and thus available for modding, has not appeared.
We have set ourselves some very challenging goals, but we can confidently say that most of them we have done, and the implementation of the rest will be just a matter of time:
1. See the historical course of WWII in all the major theater: the USSR, Western and Eastern Europe, Scandinavia, the Far East, North Africa, the Pacific theater.
2. Flip the most realistic as possible to the engine "Blitzkrieg 1", the process of fighting in WWII. This goal is subject to that park facilities and units, which we have created. Moreover, a crucial part of the project is to use the new combat system, which is much closer RTS "Blitzkrieg 1" to the notion of Wargame. All this means the most realistic (if possible) to reflect performance characteristics of the entire military equipment and weapons.
3. Create a universal resource base for creating new maps and chapters, as well as a virtual encyclopedia of "acting" exhibits weapons since WWII.
4. See what the Soviet Union made the largest contribution to the victory over fascism worldwide.
And just to demonstrate how it possible engine "Blitzkrieg 1", "as was the" gentlemen defending "liberal-democratic" or "westernized", the point of view (as we Germans threw meat ")," rezunistam "and other public.
5. Make a more or less correct idea of the WWII in today's youth, and generate interest in their own history.
Features:
The set of equipment of all parties to the conflict
-Scale, completely new campaign, recreated with historical authenticity.
-New textures and graphics, as compared with the "blitzkrieg".
System requirements:
Minimum configuration: CPU Intel Pentium 2,0 GHz, 1GB RAM, video card-level GeForce 5700 or Radeon 9600Pro with 256MB of video memory.
In the configuration of the weaker than this, it is unlikely that you will pass campaign. In the best case will be able to play on multiplayer.
Normal configuration: Intel Core 2 Duo E4400, RAM 1,5 Gb, video card-level GeForce 8600 or Radeon 1650Pro with 256-512MB of video memory.
Recommended configuration: Intel Core 2 Duo E6600, 2GB RAM, video card-level GeForce 8800GTS or Radeon 4850 with 512 MB or more. memory.
Either way it is desirable to have a 12 GB hard drive space for games, fashion, temporary files and files of the saving. Size Fashion unpacking about 9,5 GB.
Mirrors are compatible.
http://img.epidemz.net/i/bfkrp.jpg
http://img.epidemz.net/i/xaobw.jpg
http://img.epidemz.net/i/hsowh.jpg
http://www.fileserve.com/file/6PFdfkS
http://www.fileserve.com/file/kEq2rbz
http://www.fileserve.com/file/KBV77Tt
http://www.fileserve.com/file/bjGFMyh
http://www.fileserve.com/file/Tw3rRVa
http://www.fileserve.com/file/qxg8bEW
http://www.fileserve.com/file/ySrTYqf
http://www.fileserve.com/file/KSHCg9g
http://www.fileserve.com/file/nEQfycB
http://www.fileserve.com/file/4pSFmYF
http://www.fileserve.com/file/TjxxVV7
http://www.fileserve.com/file/4kMWsZc
http://www.fileserve.com/file/cZAPQqw
http://www.fileserve.com/file/shPdMMd
http://www.fileserve.com/file/mfJKbq5
http://www.fileserve.com/file/hDt4kZB
http://www.fileserve.com/file/NceCXWM
http://www.fileserve.com/file/Sxn8WAr
http://www.fileserve.com/file/PhDRAjs
http://www.fileserve.com/file/Ymaapxk
http://www.fileserve.com/file/3zVd9JM
http://www.fileserve.com/file/AwzAhcy
http://www.fileserve.com/file/YSfKFb4
http://www.fileserve.com/file/2hak5TW
http://www.fileserve.com/file/vMJ5Yds